About Peter “TheSidDog” Medina
Peter S. Medina is a professional web designer living in southern California. His online handle is TheSidDog, a tribute to a dog he used to own. Peter has been playing The Sims series since 2000, and began making machinima using The Sims 2 in 2004 as a hobby. He took part in the “Sims Played By” marketing campaign for EA Games in 2005 / 2006, and was invited to “The Sims 3 Creator's Camp” in 2009 — over two dozen top content creators from around the world spent a week giving feedback on The Sims 3, and creating content, including machinima, with it.
I enjoy machinima for the creative freedom it gives me. My primary craft is web and graphic design, not cinema, but machinima gives me the ability to tell an animated story cheaply and effectivly. It's also brought me amazing opportunities and friendships — the Sims machinima community is a creative and energetic group I'm proud to be part of.
What is Machinima?
Machinima (muh-sheen-eh-ma) is a combination of the words machine and cinema. Specifically, machinima is any movie created using pre-existing animations and props, such as video game environments. Machinima directors record scenes of a game in action to tell their story. The actors are controlled either by human players or artificial intellengence. The Sims is a popular machinima tool because players can design custom locations and characters from within the game; and because The Sims is a game about humans in domestic situations, not battlefields or alien worlds, it has plenty of everyday animations to use.Wikipedia.org has an expanded description of machinima.